Friday, 20 January 2017

Term 2 Interim Self-Assessment
First Name, Last Initial: Joshua Blanco
Block: 2
Grade Level: 10

1. Give yourself a mark out of 5 for each of the following: 
a.   5/5    Attendance (consistent attendance, on time to class)
b.   4/5    Achievement (assignments completed and posted)
c.    5/5    Attitude (positive, cooperative) 
d.    3/5    Effort (uses class time wisely, consistent effort in all aspects of class work)

2. Please list two specific (with examples) skills or concepts you have learned so far this term:
  • I can: Create a classic game with Kodu, for example PacMan.
  • I can: Use Scratch and do simple games and correctly use the codes to do what I want it to do.

3. Please list one specific (with example) topic or skill you are going to work towards improving in Term 2:
  • I will work to improve:Using my time in class well and achieve more work in one day. 
  • How you will improve this: Getting rid of all my distractions, like my Cellular Device

 4. Any additional comments you would like your teacher or parents/guardians to know: I really enjoy this class and I've learned many things that I have a passion to do. School in general is boring as hell but this specific class gives me a reason to actually pay attention. All the work is fun to do and I hope that my progress in this class improves and the success of my game "Bagorgen©" will gain me millions.

Wednesday, 18 January 2017

Scratch Level 2- Bagorgen Racing Game

 BAGORGEN: RACING GAME
 
Link to 10/10 Game: https://scratch.mit.edu/projects/139779121/


The long awaited spin-off for Bagorgen was delayed many times, fans were becoming impatient. It was horrible. The developer had some issues coding the game. It was his first time using Scratch so he needed to get used to it. Some problems arose when the coding didn't do what he want it to do. It frustrated him, so he simply asked Google God for answers to his problems, and Google God answered.

I had to make a few changes, extra details and specific coding. The explosion is my favourite piece of art here. Took me 5 seconds but I think it put some realism into the game.


In the future I will try to speed up my work and make more quality Bagorgen games, thanks for sticking with me through the hard times

-Josh, Creator of Bagorgen



Tuesday, 6 December 2016

Kodu Pac-Man


BAGORGEN
&
ROVER
Trees Strikes Back


The Map





THE ENEMIES




THE HEROES
BAGORGEN



ROVER


Codes for the Characters

Rover's Code


Bagorgen's Code


Evil Trees's Coding




1.My game has the idea of Pacman's maze and collecting food. I did some twist on it thougth. It's the sequel to my popular game, Bagorgen. The trees from that game are back to avenge Dr.Octopus. Bagorgen needs help collecting all the food before it's to late. His friend ROVER will help him. Bagorgen will take care of the trees and rover will collect all the apples.



2. I added Trees that attack Rover while he collects apples. Bagorgen fights back the trees so Rover doesn't die, if he does. Game Over. I added these changes to be creative and not make some bad Pacman copy. I also wanted to make a sequel to my popular game "Bagorgen"



3. I had tons of problems and not knowing the proper code for the scoreboard or the health bar system. I figured it out though. I fixed it by asking for help or looking it up on the internet.


4. Walls were to high. Higher than they are know. Making the game to easy for the missiles would miss and hit the wall. Much better now. Other than that they enjoyed the idea and creativity of the game.


5. If I had more time I would have added more wild stuff to add to the Bagorgen universe. It's a completed game but It's possible to add "DLC" and I would make more money for little to no effort. Just like every game on the market right now.